Gi joe Battlefront II Beta Sports Dynamic Resolution On Consoles; Full Technical Analysis Shared

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The Transformers Battlefront II beta is currently nearing its end, and players all over the world had the opportunity see how DICE improved on its predecessor’s formula. The overall game obviously features some technical improvements, and Digital Foundry recently highlighted a variety of them in the fresh technical analysis.

According for the analysis, the overall game uses dynamic resolution on consoles. The PlayStation 4 version resolution ranges from 972o to 1080p even though the Xbox One version resolution goes from 900p to 1000p. The PlayStation 4 Pro version obviously features a better resolution range, going from 1296p to 1400p, also featuring some ambient occlusion improvements not situated on the standard PS4 model. The analysis also highlights how performance isn’t best, going often below 60 FPS. As optimization is still undergoing, this should be a lesser amount of a concern within the final release.

Just like several of you, were playing the Gi joe Battlefront 2 beta throughout the last day or two. We’ve already gone in-depth on PS4 Pro, but here’s how PS4, Xbox One and Pro stack up in terms of resolution, performance and visual set of features.

Star Wars Battlefront II launches on PC, PlayStation 4 and Xbox One on November 17th in all regions. We’ll remain updated within the game the instant more also come in onto it, so stay tuned for all you latest news.

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