Metro Developers "Don't Rely on Exclusives", No Original unique content For Xbox One X

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Metro Exodus was revealed during yesterday’s Microsoft E3 press conference, and this looked utterly gorgeous running of what was confirmed to remain associated with Xbox One X hardware.?The developers have since confirmed, however, how the game is multiplatform and will not feature any unique user generated content for Xbox One X.

Speaking within an interview with Geoff Keighley during “Live at E3”, executive producer with the game, John Block, explained that developer Deep Silver is without plans “to carve off any content for the platform” and that they “don’t have confidence in exclusives”. Block started to mention which the game made “with the ground up being a cross-platform game”. When asked exactly what the differences might be between Xbox One X and PS4 Pro, he admitted that it was tough to say now, nevertheless the team was shooting for a 4K HDR experience.

Described as being the “latest and greatest “version,?the sport engine is in reality a modified type of the sport used for Metro 2033.

Deep Silver has additionally since shared more information on Metro Exodus. Artyom returns as the game’s main protagonist, fleeing the ruins from the Moscow Metro that has a number of fellow survivors. The amount design ‘s no fully open world but is referred to as a “sandbox survival experience,” with players exploring large, non-linear levels within a story that span a large year.

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